Showing posts with label project experiments. Show all posts
Showing posts with label project experiments. Show all posts

Monday, 24 August 2020

July/August's Experiments Primed

The latest batch of experimental peg figures have been primed, ready to paint...


There's been some very interesting lessons learnt regarding construction techniques which I will be applying to future peg soldiers.

One of the things that this has got me wanting to try out is - finally back on topic - a unit of Molatero infantry! ...Now I've figured out a style of toy soldier that really suits my humour and style. 👍😅

Friday, 24 July 2020

Ta-dah! A Gaggle of Peg Figures

I've complete my latest batch of peg figure test models, so I've kinda jumped from the priming phase - covered in my lat post in this series - straight to the finished models in a single bound! Can't say if this is a good of a bad thing - it certainly means there's been a little longer wait between posts though.

However, I did snap one quick photo of the painting process in progress...


I found it quite relaxing to be working on multiple figures in a sort of production line manner, although they were not all identical. It was also very interesting to see how the slight design and construction modifications I had made to each of these test figures worked out as paint was applied. There were very definitely things that worked and things that didn't, but that's why we do tests isn't it? 😄

Anyway, without further ado let's look at the finished models and talk about what I learned from them...

Figure 1: US Militiaman, War of 1812...

Continuing my original intention that any peg figure experimental model would be based on historical US army uniforms (this rule has already been open to bending, as you will see), my first test is a militiaman from the almost forgotten British-American war of 1812 (another win for the Yanks)!


There were a few new ideas I was trying out with this model with a view to simplifying some of the methods I used in my early peg soldiers.

The main thing I tried out was cutting a gap in the lower peg to make separate legs (instead of the simple painted on line I previously used). This may seem a little strange if you consider that I already cut off the dolly peg 'legs' to make this smaller 50mm tall peg doll, but this is a much narrower dividing gap than the original peg pins.

The thinking here is twofold; I find painting a simple line to represent the legs a little tedious (especially if I have several figures to do) and also I wanted to see if an actual physical gap would look more effective (i.e. look better). Believe it or not, it's actually quicker and easier for me to saw this cut while constructing the figure than it is for me to carefully paint on a neat, thin line!

Other new effects used here include the nose! Yep, I'm trying out a cartoon hooter. 😀

This is simply a blob of Milliput modelling putty stuck onto the centre of the face. Again, this is both for quickness (another thing I don't now have to carefully paint or draw on) and to add some three dimensional interest. I'm constantly thinking about the times I have to construct multiple figures in a hurry, small changes like this add up and mean I can produce figures in shorter amounts of time.

And finally, I have opted to use the lolly-stick arms - once again (sorry) instead of painting on the arms. This make painting a doddle for me as I don't have to expend time carefully outlining 2D features but instead I let 3D add-ons do the work.

Figure 2: 'Perry Mason', 1930s Private Detective...

As well as trying out new construction techniques I also wanted to experiment with some new themes for my models. While I do immensely enjoy making peg soldiers I thought that switching themes might broaden my skill set and keep thinks interesting.

And so... Because I am currently enjoying HBO's 'Perry Mason' reboot so much I really fancied a crack at doing a classic noire hard-boiled detective figure! 😀


As with my 1812 figure I used the divided legs technique, in this case because I wanted my detective to be wearing 1930s style baggy trousers with turn-ups and just painting these on just didn't seem as evocative enough. I needed to model this look.

Next, I went for the lolly-stick style of arms but upped the technique a bit by cutting bent arms out of a thin sheet of wood. Additionally, I tried out adding an object - the revolver - to the component. This posed it's own problems as I ummed and ahhhed about the scale, but in the end, I decided to go for an oversized 'cartoon' (what fantasy modellers call 'heroic') scale.

And finally, there's the facial features. I am quite happy with the idea of adding a nose in 3D rather than painting one on. While the eyes and mouth  (which I now hate) were done in the simplest way I could think of in an attempt at a minimalist look... I don't think I will be doing this again! 😞

Figure 3: Pippin Fort Cadet...

This figure is actually a bit of a joke aimed at myself. When I posted up some photos of my peg figures to a Facebook group one of the comments I received was that my little peeps looked like they belonged in 'Camberwick Green' (you have to be a certain age to understand this critique)!


The classic children's' TV series from the 1960s was popular viewing and aired regularly well into the 1970s (and beyond) and has subsequently gained 'cult' TV status.

Whether it was the googly-eyed cartoon faces of my figures of just the simplified bobble-headed style I don't know, but I though 'what the hell' and for a laugh I decided to go full 'Pippin Fort' with my next peg soldier! But, anyway, the comment tickled me and as I was a fan of the show and so...


The big change here is that I cut down the peg 'body' and added a couple of wooden dowel pieces for the legs. Again, this was to do with the fact that I have become increasingly unhappy with my original method of indicating legs by just painting a line down the middle to indicate the separation.

My simplified shoes also got a make over by using some Milliput putty to create a chunkier boot.

For the facial features I returned to painting in the whites of the eyes, although - as with Camberwick Green - I made the eyes completely circular instead of my normal half-circle shape.

The arms are, once again bent cut-outs, though I chose to make the rifle holding a two-piece component this time. It was just easier (maybe if I had a CNC or MDF laser cutting machine I would have created a one-piece version).

Figure 4: Dad's Army's Captain Manwaring...

Classic TV nostalgia grabbed me and I decided to make another old British small screen character. This was a bit difficult as I am a massive 1960s and 1970s British TV series and so choosing one out of so many characters to model was a real quandary.

So...Which show? Hopefully you'll guess...


Yes? No? ...Well, it's supposed to be Captain Mainwaring from 'Dad's Army'. 😉

I'm not sure if this counts as a caricature as it's only a passing resemblance, but this is the first time I've tried to recreate a specific character.

The major new technique here is the creation of a rounded lower body to which I have attached a couple of dowel legs. A touch of realism for the body...Just. I'm kinda liking the proper legs idea, not because I am trying to make my peg figures 'more realistic' but because it opens up a lot of possibilities for poses AND it's more satisfying than just a painted line.

The spectacles was a surprise 'win' - these would have normally been painted on but adding more appropriate 3D decoration seems to be the way I am going. But not too much!

Summing Up What I Have Learned...

Story short, my peg figures are not evolving. While I do really like some of the new techniques I've tried out here I still actually like my original way of doing things as well. So, no, this isn't an evolution it's more about finding new ways of doing different types of models for different types of projects. Sometimes my peg soldiers are toys, sometimes they are ornaments. Does that make sense?

I'll modify my techniques depending on what I'm trying to achieve. More detailed for 'caricatures' and my original simplified style for 'trinkets' (I'll elaborate what I mean by trinkets in a later post).

So, what did I like (and not like)?

I liked the dowel legs (for appropriate jobs), they give me the chance to model specific poses and slimmer body types for refined female characters (my original one-piece peg body can look a wee bit plump, especially towards the bottom).

The bent arms (for want of a better name for them) are also nice and open up options for more dynamic poses. To be honest, the painted on arms of my original figures were my least favourite part of my peg soldiers. Not because of their look but because they were a pain to paint on. One of the things I wanted to try out was faster way of creating the figures and I found that laboriously painting a whole unit of arms was a bit tedious!

The method of cutting out the arm with an object in one single piece interests me, I like how streamlined the flat component is. A two-piece equivalent would be a little awkward, I think. Though, I did like having the flat arm and the rifle in two separate bits, go figure. (Horses for courses again.)

Noses... Yes or no? ...Maybe, depending! 😁

I don't think the same fat rounded nose I did (made out of a blob of Milliput, btw) is suitable for every figure. I mean, what happens if I do a slim character or a female? It just wouldn't look right. So I like the nose idea in principal but I think I will have to modify the nose shape for specific body types.

Finally, facial features. I definitely didn't like the 'Perry Mason' simplified features (they were bloomin' awful). In fact, this is the one thing that I think I did better the way I originally painted them with the half-circle eyes. But the mouth poses a conundrum, I'm afraid I'll have to do some more tests to find a satisfactory way of doing this.

My original way of doing eyes and the rounded version for my Pippin Fort
cadet. I may just revert to doing my eyes the original way but may do them
slightly smaller. I also liked omitting a mouth, that works well.

All in all, I've enjoyed this experiment and I have learned a few new tricks. Let's see if I can apply what I've learned to a 'live' project! 😊

Wednesday, 15 July 2020

A Call to Arms! Peg Priming.

I always like getting a model to the priming stage, it's a satisfying close of one major phase of modelling - construction - and the start of the final phase of painting.


My primer of choice is the bargain basement Wilko's Gray Primer spray. Some people like to prime white and other like black, but as usual I prefer to split the difference and go with gray. There's no real deal breaking reason for this, though I sometime find that covering white can be a little tricky (it sometimes takes a decent coat to cover if the paint you are using is a little thin or translucent) and black can slightly mute bring colours (again depending how opaque your top coat paints are).

So after a good rattle I gave my peg figures a good couple of coats...


Ahhh, Problemos!
One thing priming does tend to do is uncover any little blemishes or faults that have occurred during construction but you didn't notice. The flat grey colour seem to make it easier to spot boo-boos! (So I guess there is an advantage to gray after all - white and black both tend to help hide minor faults.)

In this case, I had been a little slap dash in the way I had tried to smooth down the metal pin heads which protruded a bit at the shoulder joint of the arms. For expediency I had used my Dremmel tool and a metal cutting disc to grind down the pin heads but - obviously - was not paying a great deal of attention (I think it was late) and I accidentally nicked the wood of the arms here and there...


AND SO... I had to resort to using some Green Stuff putty to fill these little nicks with a view to sanding them flush once they had dried...


A good going over with an emery board soon smoothed out the filler and we were back at square one ready to prime these parts once again...


Another blast with the gray primer did the trick. Note to self: Next time remember to recess the drill-hole so that the head of the metal pin does not protrude. A small spot of putty would then be enough to hide the pin. Also, be a bit more careful using the Dremmel in future! 😂


There we go, that's a bit better...Now, to paint the little blighters! 😀

Sunday, 12 July 2020

Sunday Tinkerings!

My four little experimental peg figures are plodding along nicely. This afternoon I'm playing about with some slightly different arm poses as I haven't really worked out how my peg's would hold items before. So that's the plan, to experiment a bit more with 'advanced arms', what I can do with them for different poses, how to model what they hold AND how to attach them.

Now, I mention 'how to attach them' because the most obvious solution is to just glue them on, but I have two issues with that; first of all, I don't like just relying on a glued joints (it's just asking for bits to snap off) and, secondly, I want a more efficient way to paint my figures and having separate arms would make it easier if I could then attach the arms once everything is painted! 👌

So 'Job 1' will be to work out a way to include a pin attachment to the arms which would give me a secure way of joining the arms to the body once the painting is done. Luckily I had some tiny steel veneer nails, so I think what I need to do is drill some holes in the arms and body of my figure first...




...Now, my cunning plan is to superglue the steel pins into the hole I drilled in the 'shoulders' of the arm pieces. I can then paint the body and the arms and then glue the pinned arm into the socket I drilled in the body. That should make a very good anchored joint... Let's test this out...


Seems feasible. The only problem I could see was that the 15mm long pins were too long so I clipped them to half the size...



A couple of taps with a small hammer should secure this nicely (after adding a small drop of glue for good measure). I think we have a plan! 😁👍

Making Handheld Objects
OK, I'm happy with the arms but what about when I want my figures to be holding things? There are two ways -I could think of - to have them hold objects. The first is to attach any object I make to the 'hand' - I've already tried out this method when I did my D&D figure set...


However, in this case I used a small wooden bead which I glued directly to the body to act as a hand. This made the attachment quite secure, but I didn't think this would look as good if I glued a bead to a separate arm piece (but I may try this in a later test figure).

So, 'Plan B' was to cut out a single arm and object unit out of a thin sheet of wood. This would give the arm and object a flat 2D look but I thought this might be interesting to try.

Here's my first attempt at this method, I have given my 'Captain Mainwaring' ('Dad's Army') caricature a revolver...


It does look a wee bit over-sized BUT it's in keeping with the overall cartoon style of the model (I think). Looking at this makes me thing that the idea of adding a separate object by means of the bead method might look a little ungainly? This flat method may be the most aesthetically pleasing.

All that remains for me to do is to craft a couple of little rifles for my crew...


These will be a musket for my 1812 American soldier and a little carbine for my 'Pippin Fort' cadet...


Again, these will be flat 2D items cut out of a thin plaque of wood (I think these plaques were bought from a craft shop and were intended or use as Christmas labels)...


These will be attached to a couple of the arms I've made - yes I know what I said earlier about just gluing things together but I am happier about gluing two flat items together as I feel the joint will be quite secure! 😉

NEXT: Priming & Painting my Figures.

Sunday, 5 July 2020

Leg It! More Peg Experiments...

What's this? Part 6 of my run of peg figure experiments? 😵

Well, I'm on the last leg now - forgive the pun 😁 - as I tinker with how I'm modelling the legs of my peg soldiers. I should recap my thinking here; while my original peg figures had painted on detail on top of a simple 'peg' body this was a somewhat time consuming process and making whole units posed a bit of a daunting task (I'm a slow and methodical worker anyway).

In order for me to produce larger groups of peg figures for war-games OR for possible sale - I've been asked so many times about selling figures but aren't as I can't guarantee a speedy turn-around - I need to rationalise my figure making so that it cuts out some of the fiddly precision painting. Hence this series of experiments...

I'm pretty happy with what I'm learned so far and was glad to find that simplifying my process did not mean a commemorate deteriorate in quality. So, onto the last experiment...LEGS.

Now, so far I have been simply indicating the separation of the lower body of my pegs by painting a thin line from the 'crotch' to the 'feet'. I've always been a bit unhappy about this method as I, personally, didn't find it aesthetically pleasing AND it usually means I have to paint my line in a contrasting colour to make it obvious that there are two legs!


So, last night, I started a couple of tests to see how I could indicate the legs by modelling instead of painting BUT - at the same time - tried to maintain the desired level of 'toy soldier' simplicity...


As you can see, I am taking two different approaches; the first is to cut a simple groove that will provide enough depth and shadow to clearly indicate a separation, and the other is to actually make two 'legs' out of some lengths of dowel.


The dowel method is probably stretching my desire for a stylised look to it's limit and is maybe too literal. We shall see!

Friday, 3 July 2020

Peg Shenanigans - Part 6

Still playing around with new ideas. Here's my latest experiment where I try out a different way of doing the arms and - you better sit down for this one - I add a NOSE! Gasp! 😲

I'm slowly getting to a way of doing things with my peg figures that I'm happier with...





This little guy is in the uniform of US Army infantry of the Mexican War of 1846-48. An interesting period which tends to be largely forgotten about, but which led to the addition of Texas to the Union.

Well, I think I'll have a go at two more experimental figures, just to try out a couple more ideas. But I think I know what I want to achieve, I just want to make sure my ideas don't look stupid.

On an amusing note, I had one comment that the above figure looked like one of the soldier from Pippin Fort from the children's TV series 'Camberwick Green'!

Tuesday, 30 June 2020

The Good, The Bad & The Ugly

Sometimes creative projects don't turn out how you imagined they would and sometimes a project becomes somewhat unstoppable even though you ca see it's going wrong...So you just have to finish it and learn from the experience.

This was the story of my latest peg soldier...


What I was trying to do was try out a few different ways of making a peg soldier - I tried out a new way of adding the figures arms and it's feet and it's equipment. The choice of uniform for this figure was completely incidental but I happen to love the 1989 movie 'Glory', with Matthew Broderick, Denzel Washington, Morgan Freeman, et al.


Set during the American Civil War, it's a story about the 54th Massachusetts Infantry Regiment, one of the first all-black regiments in the Union Army. It made a great impression me, not least because of some superb acting , which in turn made me into a big fan of Denzel Washington!

So, I wanted to honour the 54th by painting my peg figure in the uniform of the regiment...And that's when things started to go a bit pear shaped...


I did things pretty much the way I've done most of my peg soldiers so far, a caricature figure in the style of a children's toy soldier. Everything came together quite easily until I started painting the face. It followed the same pattern as I had done numerous times before, all except that - for the first time - I was painting an African-American face.


As the face started to take shape I began to feel a little uneasy, but as I inherently lack self-confidence about my work I put it down to creative nerves, so I continued on hoping to simply work through my 'normal' jitters...


So often in my creative experience I have never been quite sure about whether a project is 'working out' right up until I put the last stroke of the pencil, piece of sculpture or lick of paint to the work. This is how it was with this little soldier, I wasn't absolutely sure about what was wrong with it until I finished it...





You would think that in the current climate of BLACK LIVES MATTER that I would have been a tad more sensitive to the inappropriate use of racial stereotypes. I'm afraid, despite the fact that my figure was simply following the format established by my previous peg soldiers and their 'cartoon' features applying a 'black face' to my model made a strikingly insensitive and historically derogatory look.

That's the UGLY truth... Lesson learned.

So, that out the way, what was the GOOD and the BAD of this model?
Moving back to the technical aspect of the model there are a few other things that I'm still not happy with. Still concerning the facial features - but from a different perspective - I am finding that the painted on nose in't working for me, particularly when looked at in profile.

Additionally, I'm starting to question whether the simplified 'legs' - or lack of them - is the way to go. A simple painted line to indicate the separation of the legs is perhaps a little too simple...Maybe?

I'll try some alternative solutions for these BAD (?) aspects to my models...

Moving on to the positive, the GOOD bits of this iteration of my peg soldiers must be the new way I am doing the arms and the new simplified feet. I know this all seems trivial but I'm trying to improve my peg models to the point they are easier to put together than my earliest versions and yet still remain - substantially - as attractive.

...And so, on to my next experiment!

Saturday, 27 June 2020

Peg Figure Experiment - Part 4

Moving on with my peg soldier experiments, Figure 1 (ACW Union soldier) is progressing well and I should have a reveal of it up in the next few days - while Figure 2 is definitely starting to take shape.

Before I show you how Fig. 2 is looking I suppose I better introduce you to a bit of reference material that I collected for these experiments...


I've been 'reading' (listening to) Douglas C. McChristian's audiobook 'Regular Army O!: Soldiering on the Western Frontier, 1865 - 1891', an wonderfully evocative insight into the Western period US Army. This got me interested in the evolution of the US soldier and so I decided that when I am making peg prototypes I would take the opportunity to produce some of the uniforms showing the American soldier throughout history. And so...


This is my take on an American infantryman from the Mexican War (1846-48). It's an interesting uniform that I *think* I vaguely remember from the movie 'The Alamo' (possibly)? This was an exceedingly engaging period as - along with the 1812 War - it gives you a bit of an insight as to how the American Army was comparable to European ones during the Napoleonic influenced period of military history.

U.S. Army full dress and campaign uniforms, 1835-1851.
Anyway, nearly finished the construction, just some equipment to attach and then it's ready for priming and painting.

Sunday, 21 June 2020

Peg Figure Experiment - Part 3

Quick Sunday night update on the peg figure experiments...

I'll be completing the two prototypes one at a time, so let's get on with the first - 'The Yankee'.

There were a few things I wanted to try out, in particular a quicker and easier way to do the feet. I also wanted to try adding more details like belts and other equipment, but also wanted to try different materials to make the extras, like styrene for any thin or flexible parts and small wood pieces for larger items. (The difference being that in my early peg soldiers I painted on these features.)


It will be interesting to see just how quicker this make the painting process now I have less fiddly outline painting. Even small things like doing the rank stripes as raised stripes means I don't have to painstakingly and carefully paint nice neat lines on, a big time saver (not to mention the reduced strain on my poor old eyes).

Just how far I go with adding the 'extras' in the future I'm unsure...Though I don't want to go too mad as - otherwise - I might as well just make 'normal' model soldiers! So, getting the balance between simplicity and attractive levels of detail will take some working out.

Next: Painting my Union Soldier.

Saturday, 20 June 2020

Peg Figure Experiment - Part 2.5

Just a little Saturday morning tinkering... And today I'm making hats!

I'm using my little press-moulds and Milliput (my favourite modelling putty) to knock out a few little hats/helmets...


The moulds themselves are made using perhaps the simplest moulding technique, 'press-moulding' is exactly what it sounds like in that you press your original into the soft mould material ('Oyumaru Instant Mold') and when it hardens you stuff your putty material in to make your copy. Phew!

Obviously, the usefulness of this type of moulding is a little limited and is only suitable for less complex objects. But it does me fine, I may look into proper resin casting at some point in the future.

Once the moulded copy has hardened you just pop it out the casting material and you have a hat (or whatever)!


There is a bit of finishing off to do to get rid of any excess 'flash' but it's a handy little time saver. I know, this means part of my 'wooden figure' isn't wood, but I make this compromise considering the odd shapes of hats and how long it would take to carve out a little regiment of the bleeders! 😄

Incidentally, the hatted figure sort of gives you a clue to what period/uniform I have chosen for this little chap. But I'll be doing the 'reveal' of my choices in my next post.