Moving on from the 'good guys' I made for my 'Assault on Innsmouth' scenario (a H.P Lovecraft inspired pulp-horror skirmish game I have in mind), I have designed two of the townsfolk mutants. These are intended to be two of Innsmouth's heavies and will provide artillery support for the town faction.
Above: 'The Deep Ones', undersea demons that the the followers of Dagon aspired to interbreed with. Source: The H.P. Lovecraft Wiki. |
For those that haven't read Lovecraft's story, the inhabitants of Innsmouth displayed a spectrum of mutations culminating in their final change into immortal fish-like humanoids called 'Deep Ones'. In their abdominal worship of the demi-god Dagon, the townsfolk interbreed with the Deep Ones which culminated in a range of aquatic hybrids.
Designing a Mutant Peg Figure!
So far I haven't really taken my peg figures into the realms of the horror genre, so what I am doing now is a bit of a jump into the unknown for me. In other words, I am - as I have done in the past - making this all up as I go along, I don't have any templates for these new designs.
My first attempt to create a mutant creature was simply to modify my usual peg body by adding a hybrid head...
But this first attempt at a 'shark-man' was not satisfactory at all, I needed to create something a little more monstrous - in both look and mass. So, I decided to create a new, slightly larger body and by doing so I would be able to mount a larger head on it.
Above: By simply upturning the normal body and enlarging the normal component that I use I was able to create a base for more massive heads! |
The massive heads do lend themselves to a cartoonish horror quite nicely, especially as I am trying not to let my monsters look too out of play against my other peg figures. Hopefully, I have maintained a balance here - I can't goo too wild or 'realistic' (relatively speaking).
First to be designed in TINKERCAD was my 'frog man' cannoneer. It's a bit tongue-in-cheek and a sort of cross between Lovecraft and 'The Pirates of the Caribbean' but it makes me smile...
Happy with my 3D design I printed out all the various parts in the form of a kit. Every time I make one of these 3D figures they do seem to get a tiny bit more detailed or have more components to them...
I was particularly please with the cannon and I think I will try to scale this component up to make a proper canon for my normal peg soldiers. That done I moved on to the second of my Innsmouth heavies - my new and improved shark-man (the cocktail sticks are just place-holders until I could fashion better harpoon spears)...
I'm quite pleased with how these little monsters turned out. I think I'm starting to get to grips with this 3D figure making malarkey (even for saying that my cartoon style is fairly simple).
They are quite intimidating and should give the townsfolk a bit of a chance in their defence against the Federals and their puny human weapons! 😉
NEXT: Scratching my head over the colour schemes and painting.
They do look like they mean business, great work. I very much look forward to seeing them painted.
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