Sunday 28 March 2021

Peg Figures Batch Complete - Mixed Bag

 Well, I got this little mixed bag of characters completed. Mixed is the key word here, as I have mixed feelings about this latest series of 3D printed 'pegs'. 😕

Three out of the four are original prototypes which were early 3D test prints, one of them - the musician - was THE first print and so I'm not altogether happy with them. Still, rather than consign them to the scraps bin I thought they might be interesting practise models for my painting.

The final figure is a new print that I made for my Lovecraftian 'Assault on Innsmouth' set. He is a salty seadog who is ready to repel boarder! Yar! (Any similarity to one Captain Haddock is purely coincidental! 😄

Anyway, here's the finish pics, enjoy...

'Private Toot' - An early prototype, but useful practise for a potential Christmas
tree ornament. Hence the Christmas colours!

'Mr. Clank' - Again, a sort of Christmas ornament inspired figure. I'm trying to decide
on what kind of figures to include in a Xmas ornament box set.

'Winter Soldier' - Yes, this could be another Christmas themed figure. But, I just
wanted to get back to doing traditional soldier models again!

And for my Lovecraft series, here's a salty seadog - one of the Innsmouth townsfolks!

As I mentioned in the 'Winter Soldier' caption, I desperately want to get back into making some traditional soldiers again (along side my Lovecratian themed figures). But, as you can see, I am already starting to plan for next Christmas as I hope to make even more of the family presents myself this year.

Tuesday 23 March 2021

A Mixed Bag of Character Models

 Just when I think I've done with prototype figures I think of another issue - 'but what if I...?' 😑

So this week I am doing a bit of house cleaning as I am finishing off a couple of my early 3D printed prototypes, trying out adding another new bit of detail on another figure AND adding a bit of a bonus fun figure just for the hell of it! 😁

I've decided that I'm going to make it a habit to make a random bonus figure each week that's nothing to do with any of the themes I'm involved with, just so I don't get bored ( a nasty habit of mine). This week I decided to make a simple little robot figure...Because I like retro robots!

(This kinda backfired on me already as one of you little rascally readers saw a snap of my robot parts in a pic and said 'you could easily do a knight using those parts'! Du-oh! Now I'm thinking 'ooooo, there's an idea! Drat!)

Anyway, here's a pic of this week's batch of 'peg' characters primed and ready to paint...

Tuesday 16 March 2021

Latest Pegs - Lovecraftian Heroes Plus One

 It's been a busy week at work and as I come up to my annual leave I am suffering from that pre-holiday fatigue where I'm finding it very hard to be motivated and just want to veg in front of the TV with my feet up! 😴

The Good Guys...
Still, I did manage to finish off a small batch of my 3D printed 'peg' characters, all of which are 'Call of Cthulhu' pulp horror RPG themed. For my 'Assault on Innsmouth' series I managed to complete a couple of 'heroes' in the form of a US Navy shore party seaman and a Federal Agent...


And the Wise Guy!
This is a bit of a bonus figure! Someone commented - after seeing my detective - that they would love to see a mobster version of him with a Tommy Gun. This intrigued me as it was a chance to try out my idea of my 3D printed 'pegs' being multipart kits - so just changing a couple of arms and the gun should easily give me the basis for a gangster...

Well, I'm kinda Lovecrafted out at the moment - really I will have to sit down a doodle some designs for the next batch in the series as they might be a little more tricky! So, next I think I will get back to my roots and make some peg soldiers!

I still have a couple of my 3D printed prototypes to paint, both 'toy soldiers' in Napoleon-esque type uniforms. So we'll see how they turn out. 😁

Saturday 13 March 2021

Priming Time - Readying Pegs for Painting

 Priming is one of those necessary but often overlooked stages in the model making process. It's not a 'biggy', but there again it's am important foundation for a successful painting job so I thought I'd just quickly talk about it...

Above: Un-primed models can sometimes be made up of several materials, of
different textures or colours. Priming can serve to unify these materials.

I prime my models for a couple of reasons, firstly to provide a stable surface for the adhesion of the paint and secondly as a means of checking the quality of that surface before I start painting. Often priming can highlight potential problems that may be exacerbated later during painting - defects in the base surface that you didn't notice during construction and issues that were hard to see if the base material was a light colour.

Above: Preparing models for priming. I mount my figures to plastic shot glasses
using BluTack and any extras - like arms - to the side ready for spraying. I have
also 'capped' any parts I do not want spraying so that they can be glued.

Priming prepares your painting 'canvas', but one of the reasons I like to prime using grey is that flattens light and dark areas of the model in which problem spots can lurk. It gives you one last chance - hopefully - to correct construction issues, things like gaps in joints, etc. (I have tried priming in white and black in the past but I eventually settled on grey.)

Priming with grey also gives you a happy neutral medium for the successful application of colours as you imagined they might look. Both white and black primers can subtly change colours and how they go on to the model, white can make colours brighter than expected and black can dull colours and their propensity to show through coast means that you might have to add additional layers to get a opaque top coat.

Priming paint can also help smooth out the canvas to differing degrees, this was particularly noticeable for me when I work with wooden peg figures as the natural grain of the wood can sometimes cause unwanted patterns. In these cases you can either repair particularly bad surfaces by adding some filler and re-priming or sometimes just an additional or thicker coat of primer with cover the problem.

Above: Models primed, I give the models a quick once over
to check that for any issues that might need fixing.

In fact, there are several types of priming paint specifically to help you in this, graded from 'fine' to 'thick'.

I uses aerosol spray paints for priming as I was never a 'display presentation modeller' even when I did plastic scale models. As a 'war-game' and toy-making modeller absolutely pristine levels of surface perfection hasn't been my main priority, but I do have a can of Tamiya's excellent fine grey primer knocking about somewhere! 😁 (This product is generally accepted as one of the best aerosol primers outside of airbrushing.)

Tamiya spray adds a gossamer thin and flat primer surface to a model and is not intended to hide or fill any defects to a top quality model - you should have done all this post-construction using proper fillers!

So, my go to primer is bog-standard (and cheap) automotive or furniture priming spray which has a slightly thicker consistency and can help smooth out slight surface defects, particularly if applied in multiple coats where required. I source mine from Wilkos or Halfords!

Above: When I say that priming creates a canvas onto which I apply my painting
I mean this literally, I sketch out my character's features using pencil.

However, lately I have been experimenting with a third type of primer - the 'filler/primer', also known as putty primer. Now this is quite thick and gloopy - like a liquidised putty. It can also be what is known as 'self-levelling' which is a primer that is formulated to level out evenly over a surface as it dries, providing a smooth finish.

This is great for covering both the aggressive wood grain I sometime get with the cheap wooden pegs I use AND can be useful for helping alleviate the 3D printing texture I get when making my 3D printed peg figures.

This sound great BUT, a word of warning, this stuff - by definition - is extra thick! Being heavy handed or too close to your model when spraying can result is over-coverage which can easily cover details that you actually want to be seen! In this case you end up having to sand back the excess primer to uncover lost detail.

So, there you having it. Priming. Not rocket science but there are some considerations you should be aware of. I love this stage and I even like the look of my primed models, it's great when I get to this stage as it marks the start of the FUN!

Above: And the painting begins!

Sunday 7 March 2021

1920s Peg Detective - Part 1

Another in my 'Assault on Innsmouth' series, this character is a Federal agent. It's been a while since I read 'Shadow Over Innsmouth' but as far as I remember Lovecraft relates that Innsmouth was eventually assaulted by Federal forces to clear out the degenerate elements which was mis-reported by the press as a 'prohibition liquor raid'. While this is - as far as I remember - fairly unspecific later narratives in the 'Call of Cthulhu' RPG mythology intimate US Marines, US Navy and government agencies like the FBI being involved.

Now the 'Federal' agencies may have been one of any number, like The Bureau of Internal Revenue, The Federal Bureau of Investigation or even - as pictured above - The US Postal Inspection Service, all of which - despite the mundane titles of some of these services - had a hand at dealing with the gangsters and miscreants of the time.

So, as I cannot be exact as to which department might have had a hand in the raid, my agent is a generic government agent (though I had in mind the 1987 movie 'Untouchables' when I made him).

“Arm your agents, and not just with revolvers. If these gangsters want to use machine guns, then give your special agents machine guns, shot guns, tear gas, everything else! This is war!” Bruce J. Gregory (Addison Richards), 'G'Man', 1935. 

The Makings of a 'G' Man...
As is usual with my peg figures I start by planning the hat - a hat is one  of the most identifiable characteristics of my cartoon figures. The hat most associated  with a detective from the 1920s and 30s was the fedora so that's where I started...

Obviously, to match the look of my cartoon figures I simplified the design of the hat by using basic geometric shapes to create something which looked roughly like the real thing (very roughly)! 😄

I also extended the 'body' of my peg figure to give it the look of having a long coat, another characteristic of the hardboiled detective - where would the gumshoe be without his trench coat?

And finally, as an active member of a armed raid I decided to give my man a pump shotgun - again very much influenced by the movie 'Untouchables'...

Above: My completed 3D 'kit' for my peg detective.

Quite a lot of the final detail will be affected during the painting process - such as the shirt, tie and the coat lapels. But, in the meantime, here's the assembled 'kit'...


As usual I did have a bit of a quandary over how to create a acceptable pose with a weapon. My way of making the peg figures does have certain limitations when it comes to modelling 'realistic' poses, particularly when it comes to the arms. So, I have to take a bit of 'artistic licence'... 😉

In this case, as you can see, I have my G Man holding his pump shotgun one handed, it's a bit iffy BUT is in keeping with some Hollywood movies!

NEXT: What colour is a dirty Macintosh? 😂

Thursday 4 March 2021

US Navy Shore Party Seaman - Part 1

 Onward and upwards with my 'Assault on Innsmouth' characters! Today I've been working on the second of my six 'good guys', this time a sailor with a honking great BAR (Browning Automatic Rifle)!

Above: My reference source for this figure, illustrations of 1920s era
USN Shore Party members from the China campaign.

I've kinda split my investigative team into two types of members - three are the traditional action hero types there to deal with the physical adversaries and traditional dangers, while the other three are paranormal specialists who are adepts in arcane knowledge. (Though in common with D&D conventions each individual will have their own specialist attributes.)

My seaman will be my 'tank', a very physically strong character who possesses heavy firepower and can soak up punishment. His BAR light machine gun will provide the investigative team with protection from waves of aggressors.

Hello Sailor!
I started with my stardard 3D peg figure, though I have now tried to incorporate a belt so as to make painting a little easier (gluing on a belt - plasticard strip - to the printed body proved a little fiddly and messy in previous figures).

Above: My 3D model file was created using TINKERCAD and I am slowly
creating a collection of interchangeable standard parts.


I was thinking about what other items I could add, but in keeping with my simplified cartoon style of my peg characters I decided 'less was more' and that other details were better just painted on.

So, the main new feature of this particular character would be the sailor's Browning Automatic Rifle (BAR) which the US military used as a light machine gun. I wanted a roughly identifiable silhouette though it would still be designed to compliment my simplified 'toy' style. I began by laying down some simple blocky shapes in TINKERCAD (using my standard rifle model as a template for size)...

Above: You can see how TINKERCAD uses simple 'primitive' shapes to
build up your model designs. I wanted to create a rough overall shape that
was analogous to the real BAR but which fitted my 'cartoon' characters.

It actually took a couple of attempts before I came up with a design I was happy with, and I noticed that for these figures that I have sorta over-scaled the guns, I suppose in keeping with the chunky cartoon aesthetic. 

The gun done I printed out all the individual parts to make my peg figure 'kit'...

The only thing that was missing rom this set of components is the connecting rod which acts as the arm attachment 'shoulders'. This I would make out of 4mm wooden dowel (I tried out 3D printing this part but - in my opinion - it was a bit of a waste of time and material when a bit of dowel was perfectly adequate).

NEXT: In part two of this project I'll come up with my paint palette for this little seaman (and I am quite pleased with myself for getting right through this post without making any puns about seaman).

Tuesday 2 March 2021

1927 US Marine with Tommy Gun

 First of my 'good guys' for my Assault on Innsmouth' series, 'Sarge' is the lynch-pin of my little RPG team. Hopefully, you will be somewhat familiar with the mythos of H. P. Lovecraft but if not think of a darker version of Scooby-Doo with lots of tentacles involved! (LOL - I simplify a lot here!) 😂

Anyway, I simplified the 1920s era USMC uniform a bit but I think it's been done in the right spirit. I'm really quite interested in this Inter-War period of the 1920 & 30s as it has a lot of potential for Pulp/Steampunk sci-fi and horror tabletop game scenarios.

I quite like this figure, he has a lot of character and it did tempt me to make a whole squad made up of marines turning a Lovecraftian scenario into a sort of retro 'Aliens' bug hunt! 😆 But, in the end, I'm sticking to my original idea of making a more diverse investigative team.

Starting to get a small army of peg figures - going to have to start looking at getting a display cabinet of some type.


Glad I decided to add the cigar!